In Spring Break

WEEK 8

25/3

Before Spring break

I was planning to use procedural water at first, I figured this would help solve issues like lighting and volume under water at the same time.

but ran into a lot of trouble with the renderer settings. wasting time on it but learned something.

Then, I did the scene modeling on the weekend. The corals are download assets, and the rocks are made by my self.

Render time 20-24s

I’ve improved the short film up to 1:22.

Some stop-motion compositing is not final, and I haven’t implemented the previous revision suggestions this time, but I’ve noted them all down.